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Want to add some metal and ink to people in your family, well read this: Press SHIFT+M and cycle through the marquee tools until you come to the circle (alright, elliptical marquee tool) . Once that's selected, you'll see some options at the top of the canvas. In the drop down list next to Style, choose 'Fixed Aspect Ratio'. This of course gives us a perfectly round circle selection every time. Go ahead and drag one out now. Not too big, though. Good. Now we need to go Select->Modify->Border. A screen pops up asking you how many pixels wide you want it to be. I put 3 here. Now we need to put something in it. Stop! Before we fill it with color, we have to make a new layer (CRTL+SHIFT+N). Now press SHIFT +F5 to bring up the Fill screen, and from the drop down menu choose '50% grey'. We don't need the selection now, so CRTL+D to deselect. Now a round circle isn't going to be very realistic. What we need to do now is distort it a bit. Press CRTL+T to enter transform mode, then right-click and choose 'Distort' from the menu. Now play around moving the handlebars around the square. Good. We could now just take the eraser tool and get rid of that bit in the middle. A better way, though, is to use a mask. At hte bottom of the layers panel you'll see a little grey rectangle with a white circle in it. Click it and our layer gets a brother. The foreground/background colors also change to black and white. Now if we paint black, it will take away the ring, and if we then paint white, it will bring back what we painted black. Just to the left of the mask icon on the layers panel, you will see as well the Layer Style icon. Click it now and from the list that springs down, choose 'Bevel and Emboss'. This is pops up another screen with lots of options on it. We don't need to change anything for now, though. You will also see that our ring is updated in real time, so we can see the results straight away. To give it more highlights and make it shinier, hit the 'Gloss Contour' box. Another screen pops up where you can alter the mapping. Just click and drag the black line until it is like the example. Photo retouching is sometimes quite important to your photo. You can change your photo to black and white, take out some unwanted acne, fix a blurry line. Well, here are some instructions on how to sharpen your image. Start by opening your image Duplicate the background layer by pressing control+j. Press shift+control+u to desaturate the layer. Go to filter>others>high pass and give these values, Radius of 0.4 pixels. Press control+l to open levels. Fianlly, change this layer's mode from normal to overlay. If you find excessive shaprening then reduce the opacity of this layer. You now have more sharpe image and it works on almost any image. Gradient maps can help your coloring on Photo manipulations a lot. They can be used to help blend things in and to make the colors in things the same. So you should have the same picture from the section Textures open. Okay now looking at you textures picture. You might think. My textures dont really blend in well with my face. So I am going to show you how to blend those in better using gradient maps. So I want you to decide what you want your face to look like (mainly color wise). So to make my textures blend in more I start off by going to Image> Adjustments> Gradient Map. Since I want a green picture I am going to pick a green/yellow gradient map. Then I am going to set it on soft light. After I put the opacity down a bit. Then I added a black and white gradient map. I did this because I wanted to make the picture a bit darker. I left the black and white gradient map on normal and set it on around 50% opacity. It will get rid of a bit of the color but thats what the green and yellow gradient maps were for (they were to add color so it didnt look really bland when we added the black and white one). Here is my picture after adding gradient maps. Open the JavaScript Reference Guide and click the ArtLayer bookmark to the left in Adobe Reader, now you can first se all properties available for ordinary layers and after that is all the methods available for it. Hello worldNow it's time to try your wings by creating and running your first script for Photoshop. As always the first program you create in a new programming language should always output the Hello world sentence. To install a script you simply copy it to Photoshop's scripts folder which in windows is located in: c:Program FilesAdobePhotoshop CS2PresetsScripts Before you can use it from Photoshop you have to quit Photoshop and restart it. Once you have done this the script is available under File > Scripts From the murky depths of the deepest forests to the frosty desolation of the Siberian wilderness, camouflage is invaluable for breaking up the human silhouette, allowing stealthy approaches towards your prey. It is, however, also deceptively simple to make in Photoshop using only a couple of filters and a basic sense of style. Create a blank document of any size with a single active layer (this can be filled with anything you desire). Using the colour swatches, select #D0C577 as the foreground colour, and #BAAD4A as the background colour. Then choose Edit > Fill from the main menu and fill the background layer with the new BG colour. Now create that camouflage by selecting Filter > Artistic > Sponge, and running it with the following settings: Brush Size - 8; Definition - 25; Smoothness - 15; Repeat the filter a second time with exactly the same settings to bring out highlights. To smooth out the result, go to Filter > Noise > Median and enter a value of 3. And that's it! See, I said it was easy! Of course, at this point you can brighten things up a little with the Image > Adjust > Brightness / Contrast tools, and/or add a little cloth texture with Filter > Texture > Texturizer, but I'll leave that up to you... Of course, these colours wont work for every environment, so feel free to play around a little. Take a look below to see a few quick colour variations. Have fun experimenting. This section describes how to use some of the basic tools that you will need to use in the tutorials. This section in particular will be added to over time.The airbrush is the favourite tool of most digital artists. The tool options (just below the drop down menus) can be altered very subtly to achieve a range of effects - this is the most creative aspect of many of these tutorials. The tool shape selection menu at the left of the tool bar can alter the brush's shape - soft to hard edges, as well as special shapes such as blades of grass. The size can also be altered with obvious effects. The layer style for the brush can be altered - for more information see the section on blending layers elsewhere in the tutorial. The opacity slider will affect the opacity of the paint that is applied. The flow slider effects the speed at which the paint is applied. For those interested in coloring graphically upon the computer, painting, pastels, colored pencils, markers, and any other coloring tool, skin tones are necessary part of human color. The worl is full of variety in color, including the human skin. I look around, and I see many people getting the skincolors wrong. It can be too yelow, too pink, or just not the right color. Getting a realistic skintone can be a really tricky business, but, there is an easy solution to this delimma. I created this tutorial for Photoshop on Photoshop 7. I'm not sure what else will be compatable before Photoshop 7, or other products, but I would think that the steps would be similar. For some quick skintones, you can grab a tones chart like the basic one I made on left, to use for coloring. Now, on the tones chart to my left, I have the tones for three nationalities- Caucasian, asian, and african -- which I've personally seen the most often in the art that I see at various art sites. These are approximate, no set exact for what the colors are. Also take into regard that these are around the extremes. The lightest lights, the midtone, and the darkest dark.
By: David Peters
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